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36 pages core rules (PDF) plus 90 pages free settings (PDF).
Players secretly try to kill their target by hitting with a NERF dart or other mock projectile. It uses a point-based, skill-based character creation, emphasizing freeform discovering things about their characters.Characters may be replaced by robots, in which case they continue to play and work to replace the others.Character creation is limited point-based, with players assigning 6 points among three qualities (Resolve, Contact, and Material), 3 points among Bonds (other people), and 4 points among player-defined Anxieties. Action resolution is based on spending Luck, Discipline, and Revelation points.Resolution is scene-based, with player and GM rolling a number of d6s for stat modifiers, and taking the highest result, 1 for every tie for highest. Skill lower difficulty, while attributes add to the total. There are four free setting books, 20-30 pages each: a modern-day monster-hunter setting ("The Shaded Veil"), a dystopian sci-fi setting ("Overworld"), a modern conspiracy/horror setting ("Harlequinade"), and a medieval Europe setting ("The Kingdom of Norweign").In addition, there are three commercial settings: Heart Quest, CORPS, and Dreamwalker.